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Michał Barczyk
Michał Barczyk
3D Modeler / CG Generalist
Krakow, Poland

Summary

I am a positive CG Artist focused on expanding in 3d modelling/texturing. Throughout my career I gained much experience in broad direction of CG. At present I am working as 3DArtist in fantastic game development company in Kraków.
In my free time I'am trying to expand in all things that concentrate on gamedev - currently character rigging and animation.

Take a look at my portfolio if You feel that You want to know more about me and my work.

Skills

3D ModelingLow-poly ModelingTexturingArchitectural VisualizationHigh-poly ModelingPost-production

Software proficiency

3ds Max
3ds Max
Blender
Blender
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
UVLayout
UVLayout
Photoshop
Photoshop
Unity
Unity
Unreal Engine
Unreal Engine
V-Ray
V-Ray